Skills:

Game design
System design
Game development
Level design
Design documents  
Analytic intelligence
Leadership
Time management
Networking

Software:

Unity3D
Unreal Engine 4
Adobe Photoshop
Autodesk Maya
Substance Painter
ZBrush
Perforce
Github
Microsoft Excel
Visual Scripting
C#
Data Analytics

Languages:

Italian (native)

English (fluent)

Spanish (basic)

 

Xombie Muffinz, Aug 2019

Project Manager & System Designer

1st person shooter developed in Unreal Engine 4 (11 days Game Jam)

Puppet Impulse, Jan 2019

System & Level Designer

Top-down rhythm action RPG game developed in Unity3D

The Cluckening, Aug 2019

System & Level Designer

3rd person sandbox game developed in Unity3D

Super Slug Shelter 4+3rd Turbo Edition, 2019

2D Artist & Game Designer

Local single controller multiplayer game developed in Unity3D for Global Game Jam

Catena, Dec 2018

Game & Level Designer

2D action-platformer game developed in Unity3D – Hat Jam

Squidaddle, Oct 2018

Game & Level Designer

Isometric shooter developed in Unreal Engine 4 (Best Game at VFS Haunted Game Jam)

La Conquista, Oct 2018

Creator

La Conquista is a board game set in the Renaissance-Medieval period for 2-4 players who take the role of greedy kings invading new territories and battling over land

Immigration Consultant Diploma 2015
Ashton College, Vancouver, Canada

Certificate of Completion for Salesperson 2014
Vehicle Sales Authority, Vancouver, Canada

Bachelor’s Degree in Legal Studies 2005 – 2011
University of Salerno, Italy

 

Work Experience

Jan 2018 – Aug 2018

Business Development Manager, Immigration

Responsibilities:

  • Consulting with clients to build solutions based on their specific business requirements

  • Writing professional Business Plans for companies in a diverse array of industries

  • Identifying new opportunities by contacting potential partners

  • Full-cycle recruiting

  • Immigration case processing

Nov 2016 – Dec 2017

Recruiter

Responsibilities:

  • Identified qualified candidates through various recruiting and sourcing tools

  • Screened and interviewed candidates

  • Conducted professional references for candidates

  • Provided support to job seekers by sharing industry information and career resources

  • Coached candidates before their interview

Accomplishments:
✓ Selected for a week of corporate training in Baltimore due to high performance

Jul 2015 – Nov 2016

Customer Solutions Expert, Business

Responsibilities:

  • Sales Funnel Management

  • Lead Qualification and Generation

  • Account Acquisition and Retention

  • Accountable for monthly and quarterly target

Accomplishments:
✓ Hall of Fame Certificate for Rookie of the Month, Most Improved Player and Star of the Week
✓ Twice winner of Green Jacket Regional competition

2011 – 2014

Assistant Manager

Responsibilities:

  • Staff management, Training, and Full staffing operations

  • Menu design, Menu creation, and Client relations

  • Payroll, Cash out, Marketing and Supplier relations

  • Client relations, Client promotions, and Full client itinerary planning

 

Education

Game Design Diploma, Graduated with Honors, Aug 2018 – Aug 2019
Vancouver Film School, Vancouver, Canada

Game Design Awards:

  • Best Final Project

  • Best Board Game

  • Nominated for Excellence in Level Design

  • Nominated for Best Portfolio Project

Projects:

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